In my own opinion, the future of computer gaming lies almost entirely in online platforms and services, perhaps with virtualised machines or consoles, with the only real limits being the money in your bank account and the quality of your internet connection. However, the technology and infrastructure to support an entirely cloud-based gaming experience equivalent to that of having a local device and playable media in your sitting room or bedroom isn’t there yet and won’t be for some considerable time. Which brings me to the rather shambolic launch of Google Stadia, the new internet gaming service from the American tech-giant which seems to have promised much more than it could actually deliver. Here are two fair reviews of the controversy from the YouTube Channels Review Tech USA and Gamers Nexus. There is also a nice teardown of the Stadia equipment itself. Most of the problems can be attributed to teething issues, some of which have already been resolved, but hardcore gamers are unlikely to go down the online-only platform route just yet.